Waveform_v3 Op
Generates 4 different waveform textures. Sine, sawtooth,Triangle, Square.
Summary (oneliner)
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Caniuse query
Inputs
render (Trigger)
Trigger in
Blending
Blend Mode index (integer /Number)
Use an integer to pick a blend mode
Amount (Number)
Amount of blend to apply
Alpha Mask index (integer /Number)
Waveform index (integer /Number)
Picks a waveform with an integer
Amplitude (Number)
Amplitude/Height of the wave
Frequency (Number)
Amount of repetitions on the screen
Line Width (Number)
Width of the line
Line Glow (Number)
Applies a glow/fade to the edge of the line
invert color (boolean /Number)
Inverts color
Solid fill (boolean /Number)
Fills one half of the waveform, enable invert color to flip it over
Offset X (Number)
Offset on the X axis
Offset Y (Number)
Offset on the Y axis
Rotate (Number)
Rotate the texture
r (Number)
Red color of the line
g (Number)
Green color of the line
b (Number)
Blue color of the line
Outputs
trigger (Trigger)
Trigger out
Patches using Waveform_v3
Changelog
created op 2020-03-06 - andro | |
cloned op from Ops.Gl.TextureEffects.Waveform_v2 2022-04-20 - pandur | |
Ops.User.pandur.WaveformV3 renamed to Ops.Dev.WaveformV3 2022-04-20 - pandur | |
Ops.Dev.WaveformV3 renamed to Ops.Gl.TextureEffects.Waveform_v3 2022-05-23 - pandur |