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Waveform_v3 Op

Ops.Gl.TextureEffects.Waveform_v3


Waveform

Op author: andro

Generates 4 different waveform textures. Sine, sawtooth,Triangle, Square.


summary (oneliner)



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Inputs

render (Trigger)

Trigger in


Blending

Blend Mode index (integer /Number)

Use an integer to pick a blend mode


Amount (Number)

Amount of blend to apply


Alpha Mask index (integer /Number)

Waveform index (integer /Number)

Picks a waveform with an integer


Amplitude (Number)

Amplitude/Height of the wave


Frequency (Number)

Amount of repetitions on the screen


Line Width (Number)

Width of the line


Line Glow (Number)

Applies a glow/fade to the edge of the line


invert color (boolean /Number)

Inverts color


Solid fill (boolean /Number)

Fills one half of the waveform, enable invert color to flip it over


Offset X (Number)

Offset on the X axis


Offset Y (Number)

Offset on the Y axis


Rotate (Number)

Rotate the texture


r (Number)

Red color of the line


g (Number)

Green color of the line


b (Number)

Blue color of the line


Outputs

trigger (Trigger)

Trigger out


Caught a mistake or want to contribute to the documentation?

Edit Documentationcancel save

Waveform_v2 example

Create a texture with a waveform.
Sine, square, ramp and triangle are available.

Open Example In Editor


Patches using Waveform_v3

Changelog


created op
2020-03-06 - andro

cloned op from Ops.Gl.TextureEffects.Waveform_v2
2022-04-20 - pandur

Ops.User.pandur.WaveformV3 renamed to Ops.Dev.WaveformV3
2022-04-20 - pandur

Ops.Dev.WaveformV3 renamed to Ops.Gl.TextureEffects.Waveform_v3
2022-05-23 - pandur