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WaveformGradient_v4 Op

Ops.Gl.TextureEffects.WaveformGradient_v4


WaveformGradient

Op author: andro

Generate different texture waveforms. Sine, sawtooth and triangle.


note square won't be visible unless pow is less than 1



Inputs

render (Trigger)

Trigger in

Blending

Blend Mode index (integer /Number)

Integer selects blend mode

Alpha Mask index (integer /Number)
Amount (Number)

Amount of blend to apply

Waveform

Mode index (integer /Number)

Pick the gradient type with an integer

Frequency (Number)

Amount of repetitions

Pow factor (Number)

Alters the gradient effect. Square Wave requires values between 0.0 and 1.0

Offset (Number)

Offset on the X axis

Rotate (Number)

Rotate the texture

Color

r (Number)

red

g (Number)

green

b (Number)

blue

Outputs

trigger (Trigger)

Trigger out

Caught a mistake or want to contribute to the documentation?

Edit Documentation 

waveform gradient example

Open Example In Editor


Patches using WaveformGradient_v4

Changelog


created op
2020-03-06 - andro

cloned op from Ops.Gl.TextureEffects.WaveformGradient_v2
2022-04-25 - pandur

Ops.User.pandur.WaveformGradient2 renamed to Ops.Dev.WaveformGradientV2
2022-04-25 - pandur

Ops.Dev.WaveformGradientV2 renamed to Ops.Gl.TextureEffects.WaveformGradient_v3
2022-05-23 - pandur

cloned op from Ops.Gl.TextureEffects.WaveformGradient_v3
2022-09-06 - pandur

Ops.User.pandur.WaveformGradient_v4 renamed to Ops.Gl.TextureEffects.WaveformGradient_v4
2022-09-06 - pandur