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WaveformGradient_v3 Op

Ops.Gl.TextureEffects.WaveformGradient_v3


WaveformGradient

Op author: pandur

Generate different texture waveforms. Sine, sawtooth and triangle.


summary (oneliner)

note square won't be visible unless pow is less than 1



doc

issues

example patch id

youtube id

caniuse query

collections

related ops

Inputs

render (Trigger)

Trigger in


Blending

Blend Mode index (integer /Number)

Integer selects blend mode


Alpha Mask index (integer /Number)

Amount (Number)

Amount of blend to apply


Waveform

Mode index (integer /Number)

Pick the gradient type with an integer


Frequency (Number)

Amount of repetitions


Pow factor (Number)

Alters the gradient effect. Square Wave requires values between 0.0 and 1.0


Offset (Number)

Offset on the X axis


Rotate (Number)

Rotate the texture


Color

r (Number)

red


g (Number)

green


b (Number)

blue


Outputs

trigger (Trigger)

Trigger out


Caught a mistake or want to contribute to the documentation?

Edit Documentationcancel save

waveform gradient example

Open Example In Editor


Patches using WaveformGradient_v3

Changelog


created op
2020-03-06 - andro

cloned op from Ops.Gl.TextureEffects.WaveformGradient_v2
2022-04-25 - pandur

Ops.User.pandur.WaveformGradient2 renamed to Ops.Dev.WaveformGradientV2
2022-04-25 - pandur

Ops.Dev.WaveformGradientV2 renamed to Ops.Gl.TextureEffects.WaveformGradient_v3
2022-05-23 - pandur