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RectangleTexture
Ops.Gl.TextureEffects.RectangleTexture_v3
Draw a 2D rectangle with controllable parameters

summary (oneliner)

Handy for creating masks and layers.

doc

issues

youtube id

collections

related ops

Inputs

render (Trigger)

Trigger in


Blend Mode index (integer /Number)

Blending

Amount (Number)

Blend amount


Center (boolean /Number)

Size

Width (Number)

Width of the rectangle


Height (Number)

Height of the rectangle


Aspect Ratio (boolean /Number)

Aspect ratio of the rectangle


Position

X (Number)

The x position of the rectangle


Y (Number)

The y position of the rectangle


Rotate (Number)

Rotates the rectangle


roundness (Number)

Softens the 4 corners


Color

r (Number)

Red amount


g (Number)

Green amount


b (Number)

Blue amount


a (Number)

Alpha amount


Outputs

trigger (Trigger)

Trigger out


Caught a mistake or want to contribute to the documentation?

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rect 2d example v3:


Credits


Changelog


Ops.User.pandur.Rectangle2d2 renamed to Ops.Gl.TextureEffects.Rectangle_v3
2019-12-04 - pandur

Ops.Gl.TextureEffects.Rectangle_v3 renamed to Ops.Gl.TextureEffects.RectangleTexture_v3
2020-04-20 - pandur

Examples using RectangleTexture_v3

Public Patches using RectangleTexture_v3