RectangleTexture_v5 Op
draws a 2d rectangle into a texture.
Summary (oneliner)
draws a rectangle into a texture.
the rectangle can now positioned via multiple coordinate systems
Edit Documentation
Full Name
- Ops.Gl.ImageCompose.RectangleTexture_v5
- Core Op - Official cables op
- MIT
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Op Licence
Caniuse query
INPUT PORTS
render (Trigger)
Trigger in
Blending
Amount (Number)
Blend amount
Blend Mode index (Number:integer )
Alpha Mask index (Number:integer ) Off On
Position
Coordinates index (Number:integer ) 0-1 -1-1 Pixel
Center (Number:boolean )
X (Number)
The x position of the rectangle
Y (Number)
The y position of the rectangle
Inner (Number)
Size
Width (Number)
Width of the rectangle
Height (Number)
Height of the rectangle
Rotate (Number)
Rotates the rectangle
roundness (Number)
Softens the 4 corners
Color
r (Number)
Red amount
g (Number)
Green amount
b (Number)
Blue amount
a (Number)
Alpha amount
Mapping
Map Texture (Object:texture)
Start X (Number)
Start Y (Number)
Map Width (Number)
Map Height (Number)
Mask (Object:texture)
OUTPUT PORTS
trigger (Trigger)
Trigger out
Patches using RectangleTexture_v5
Changelog
feature | Added switch to change coordinates system, e.g. pixel based | pandur - 2024-03-12 14:55 |
feature | Added texturemapping for the rectangle and masking | pandur - 2024-03-12 14:56 |
feature | Added "inner" parameter to create an transparent inner hole in the rectangle | pandur - 2024-03-13 12:26 |
feature | Add mapping coordinates position and size to map parts of an image onto the rectangle | pandur - 2024-03-22 09:57 |