Offsets the xy components of an RGB texture
summary (oneliner)
doc
issues
example patch id
youtube ids (comma seperated)
caniuse query
collections
Inputs
Render (Trigger)
trigger
Blending
Blend Mode index (integer /Number)
blend mode
Amount (Number)
amount for blend mode
Red
Red offset X (Number)
offset red channel on x position
Red offset Y (Number)
offset red channel on y position
Red amount (Number)
amount of red (fade, hide, show)
Green
Green offset X (Number)
offset green channel on x position
Green offset Y (Number)
offset green channel on y position
Green amount (Number)
amount of green (fade, hide, show)
Blue
Blue offset X (Number)
offset blue channel on x position
Blue offset Y (Number)
offset blue channel channel on y position
Blue amount (Number)
amount of blue (fade, hide, show)
Outputs
trigger (Trigger)
trigger out
Patches using RGBOffset_v2
Changelog
created op 2020-09-21 - andro | |
cloned op from Ops.Gl.TextureEffects.RGBOffset 2022-04-26 - pandur | |
Ops.User.pandur.RGBOffsetV2 renamed to Ops.Dev.RGBOffsetV2 2022-04-26 - pandur | |
Ops.Dev.RGBOffsetV2 renamed to Ops.Gl.TextureEffects.RGBOffset_v2 2022-05-23 - pandur |