Pixelated noise
summary (oneliner)
doc
issues
youtube id
caniuse query
collections
Inputs
Render (Trigger)
Trigger in
Blend Mode index (integer /Number)
Blending
Blend Mode (string /Number)
Blend mode to apply
Amount (Number)
Amount of blend mode to apply
Look
Loop (boolean /Number)
If enabled the values loop and don't jump from 0-1
RGB (boolean /Number)
Enable for rgb noise
Minimum value (Number)
Minimum value the noise can reach
Maximum value (Number)
Maximum value the noise can reach
Scaling
Num X (Number)
Number of cells on the x axis
Num Y (Number)
Number of cells on the y axis
Position
X (Number)
Offsets on the x axis
Y (Number)
Offsets on the y axis
Z (Number)
Use this to animate the noise
Seed (Number)
Centered (boolean /Number)
Outputs
Next (Trigger)
Trigger out