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GlitchNoise_v2 Op



GlitchNoise

Op author: andro

Test Patches: 1 Test

Creates a black and white glitched texture to use for displacement




Inputs

render (Trigger)

Blending

Amount (Number)
Blend Mode index (integer /Number)
Alpha Mask index (integer /Number)
Seed (Number)
frequency (Number)
strength (Number)
Block size small x (Number)
Block size small y (Number)
Block size large x (Number)
Block size large y (Number)
Scroll X (Number)
Scroll Y (Number)

Outputs

trigger (Trigger)

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Patches using GlitchNoise_v2

  • Examples
  • Public
  • My Patches

Changelog


cloned op from Ops.Gl.TextureEffects.Noise.GlitchNoise
2022-04-27 - pandur
Ops.User.pandur.GlitchNoiseV2 renamed to Ops.Dev.GlitchNoiseV2
2022-04-27 - pandur
Ops.Dev.GlitchNoiseV2 renamed to Ops.Gl.TextureEffects.Noise.GlitchNoise_v2
2022-05-23 - pandur