GlitchNoise_v2 Op

GlitchNoise

Creates a black and white glitched texture to use for displacement



Edit Documentation

Full Name
  • Ops.Gl.ImageCompose.Noise.GlitchNoise_v2
Visibility
  • Core Op - Official cables op
License
  • MIT
AuthorTest Patches


 

INPUT PORTS


render (Trigger)

Blending

Amount (Number)
Blend Mode index (Number:integer )
Alpha Mask index (Number:integer )
Seed (Number)
frequency (Number)
strength (Number)
Block size small x (Number)
Block size small y (Number)
Block size large x (Number)
Block size large y (Number)
Scroll X (Number)
Scroll Y (Number)

OUTPUT PORTS


trigger (Trigger)

Patches using GlitchNoise_v2

  • Examples
  • Public
  • My Patches

Changelog


cloned op from Ops.Gl.TextureEffects.Noise.GlitchNoiseuser avatarpandur - 2022-04-27 08:37
Ops.User.pandur.GlitchNoiseV2 renamed to Ops.Dev.GlitchNoiseV2user avatarpandur - 2022-04-27 08:37
Ops.Dev.GlitchNoiseV2 renamed to Ops.Gl.TextureEffects.Noise.GlitchNoise_v2user avatarpandur - 2022-05-23 08:19
renameOps.Gl.TextureEffects.Noise.GlitchNoise_v2 renamed to Ops.Gl.ImageCompose.Noise.GlitchNoise_v2user avatarstephan - 2023-12-06 10:34