Namespace: Ops.Gl.TextureEffects.Noise
Op author: pandur
Uses GPU-Noise-Lib by Brian Sharpe
Test Patches: 1 Test
cellular noise
summary (oneliner)
doc
issues
example patch id
youtube ids (comma seperated)
caniuse query
collections
Inputs
render (Trigger)
Mask (Object)
Blending
Blend Mode index (integer /Number)
Alpha Mask index (integer /Number)
Amount (Number)
X (Number)
Y (Number)
Z (Number)
Scale (Number)
Harmonics index (integer /Number)
Tileable (boolean /Number)
Offset Map
Offset (Object)
Offset Multiply (Number)
Offset X index (integer /Number)
Offset Y index (integer /Number)
Offset Z index (integer /Number)
Outputs
trigger (Trigger)
Patches using CellularNoise_v2
Changelog
added offset texture parameter 2022-01-31 - pandur | |
added harmonics parameter 2022-02-02 - pandur | |
cloned op from Ops.Gl.TextureEffects.Noise.CellularNoise 2022-04-21 - pandur | |
Ops.User.pandur.CellularNoiseV2 renamed to Ops.Dev.CellularNoiseV2 2022-04-21 - pandur | |
Ops.Dev.CellularNoiseV2 renamed to Ops.Gl.TextureEffects.Noise.CellularNoise_v2 2022-05-23 - pandur |