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CellularNoise Op

Ops.Gl.TextureEffects.Noise.CellularNoise


CellularNoise

There is a newer version of this op!


This version will not receive any updates. It is recommended to use a newer version.

Current version: Ops.Gl.TextureEffects.Noise.CellularNoise_v2

cellular noise


summary (oneliner)

doc

issues

example patch id

youtube id

caniuse query

collections

related ops

Inputs

render (Trigger)

Mask (Object)

Blending

Blend Mode index (integer /Number)

Amount (Number)

X (Number)

Y (Number)

Z (Number)

Scale (Number)

Aspect (boolean /Number)

Harmonics index (integer /Number)

Tileable (boolean /Number)

Offset Map

Offset (Object)

Offset Multiply (Number)

Offset X index (integer /Number)

Offset Y index (integer /Number)

Offset Z index (integer /Number)

Outputs

trigger (Trigger)

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cellular noise example

Open Example In Editor


Patches using CellularNoise

Changelog


added offset texture parameter
2022-01-31 - pandur

added harmonics parameter
2022-02-02 - pandur