CellularNoise_v2 Op
cellular noise
Summary (oneliner)
Full Name
- Ops.Gl.ImageCompose.Noise.CellularNoise_v2
- Core Op - Official cables op
- MIT
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Op Licence
Caniuse query
Example Patch cellular noise example
INPUT PORTS
render (Trigger)
Mask (Object:texture)
Blending
Blend Mode index (Number: integer)
Alpha Mask index (Number: integer)
Amount (Number)
X (Number)
Y (Number)
Z (Number)
Scale (Number)
Harmonics index (Number: integer)
Tileable (Number: boolean)
Offset Map
Offset (Object:texture)
Offset Multiply (Number)
Offset X index (Number: integer)
Offset Y index (Number: integer)
Offset Z index (Number: integer)
OUTPUT PORTS
trigger (Trigger)
Patches using CellularNoise_v2
Changelog
added offset texture parameter | ||
added harmonics parameter | ||
cloned op from Ops.Gl.TextureEffects.Noise.CellularNoise | ||
Ops.User.pandur.CellularNoiseV2 renamed to Ops.Dev.CellularNoiseV2 | ||
Ops.Dev.CellularNoiseV2 renamed to Ops.Gl.TextureEffects.Noise.CellularNoise_v2 | ||
rename | Ops.Gl.TextureEffects.Noise.CellularNoise_v2 renamed to Ops.Gl.ImageCompose.Noise.CellularNoise_v2 |