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MultiDrawImage Op

Ops.Gl.TextureEffects.MultiDrawImage


MultiDrawImage

Op author: pandur

draw multiple images at once


summary (oneliner)

this saves some time instead of having many drawimages, especially on hires displays



doc

issues

example patch id

youtube id

caniuse query

collections

related ops

Inputs

render (Trigger)

Mask Invert (boolean /Number)

Image 1

Texture 1 (Object)

Blendmode 1 index (integer /Number)

Mask 1 (Object)

Mask Source 1 index (integer /Number)

Opacity 1 index (integer /Number)

Amount 1 (Number)

Image 2

Texture 2 (Object)

Blendmode 2 index (integer /Number)

Mask 2 (Object)

Mask Source 2 index (integer /Number)

Opacity 2 index (integer /Number)

Amount 2 (Number)

Image 3

Texture 3 (Object)

Blendmode 3 index (integer /Number)

Mask 3 (Object)

Mask Source 3 index (integer /Number)

Opacity 3 index (integer /Number)

Amount 3 (Number)

Image 4

Texture 4 (Object)

Blendmode 4 index (integer /Number)

Mask 4 (Object)

Mask Source 4 index (integer /Number)

Opacity 4 index (integer /Number)

Amount 4 (Number)

Image 5

Texture 5 (Object)

Blendmode 5 index (integer /Number)

Mask 5 (Object)

Mask Source 5 index (integer /Number)

Opacity 5 index (integer /Number)

Amount 5 (Number)

Image 6

Texture 6 (Object)

Blendmode 6 index (integer /Number)

Mask 6 (Object)

Mask Source 6 index (integer /Number)

Opacity 6 index (integer /Number)

Amount 6 (Number)

Image 7

Texture 7 (Object)

Blendmode 7 index (integer /Number)

Mask 7 (Object)

Mask Source 7 index (integer /Number)

Opacity 7 index (integer /Number)

Amount 7 (Number)

Image 8

Texture 8 (Object)

Blendmode 8 index (integer /Number)

Mask 8 (Object)

Mask Source 8 index (integer /Number)

Opacity 8 index (integer /Number)

Amount 8 (Number)

Outputs

trigger (Trigger)

Caught a mistake or want to contribute to the documentation?

Edit Documentationcancel save

Example MultiDrawImage

like using many Draw Image OPs but in a single convenient OP - allowing easier comping of your layers.

Open Example In Editor


Patches using MultiDrawImage

Changelog


cloned op from Ops.Gl.TextureEffects.Invert
2021-05-05 - pandur

Ops.User.pandur.MultiDrawImage renamed to Ops.Gl.TextureEffects.MultiDrawImage
2021-05-06 - pandur