draw multiple images at once
summary (oneliner)
this saves some time instead of having many drawimages, especially on hires displays
doc
issues
youtube id
caniuse query
collections
Inputs
render (Trigger)
Mask Invert (boolean /Number)
Image 1
Texture 1 (Object)
Blendmode 1 index (integer /Number)
Image 1
Blendmode 1 (string /Number)
Mask 1 (Object)
Mask Source 1 index (integer /Number)
Image 1
Mask Source 1 (String)
Opacity 1 index (integer /Number)
Image 1
Opacity 1 (String)
Amount 1 (Number)
Image 2
Texture 2 (Object)
Blendmode 2 index (integer /Number)
Image 2
Blendmode 2 (string /Number)
Mask 2 (Object)
Mask Source 2 index (integer /Number)
Image 2
Mask Source 2 (String)
Opacity 2 index (integer /Number)
Image 2
Opacity 2 (String)
Amount 2 (Number)
Image 3
Texture 3 (Object)
Blendmode 3 index (integer /Number)
Image 3
Blendmode 3 (string /Number)
Mask 3 (Object)
Mask Source 3 index (integer /Number)
Image 3
Mask Source 3 (String)
Opacity 3 index (integer /Number)
Image 3
Opacity 3 (String)
Amount 3 (Number)
Image 4
Texture 4 (Object)
Blendmode 4 index (integer /Number)
Image 4
Blendmode 4 (string /Number)
Mask 4 (Object)
Mask Source 4 index (integer /Number)
Image 4
Mask Source 4 (String)
Opacity 4 index (integer /Number)
Image 4
Opacity 4 (String)
Amount 4 (Number)
Image 5
Texture 5 (Object)
Blendmode 5 index (integer /Number)
Image 5
Blendmode 5 (string /Number)
Mask 5 (Object)
Mask Source 5 index (integer /Number)
Image 5
Mask Source 5 (String)
Opacity 5 index (integer /Number)
Image 5
Opacity 5 (String)
Amount 5 (Number)
Image 6
Texture 6 (Object)
Blendmode 6 index (integer /Number)
Image 6
Blendmode 6 (string /Number)
Mask 6 (Object)
Mask Source 6 index (integer /Number)
Image 6
Mask Source 6 (String)
Opacity 6 index (integer /Number)
Image 6
Opacity 6 (String)
Amount 6 (Number)
Image 7
Texture 7 (Object)
Blendmode 7 index (integer /Number)
Image 7
Blendmode 7 (string /Number)
Mask 7 (Object)
Mask Source 7 index (integer /Number)
Image 7
Mask Source 7 (String)
Opacity 7 index (integer /Number)
Image 7
Opacity 7 (String)
Amount 7 (Number)
Image 8
Texture 8 (Object)
Blendmode 8 index (integer /Number)
Image 8
Blendmode 8 (string /Number)
Mask 8 (Object)
Mask Source 8 index (integer /Number)
Image 8
Mask Source 8 (String)
Opacity 8 index (integer /Number)
Image 8
Opacity 8 (String)
Amount 8 (Number)
Outputs
trigger (Trigger)
Changelog
cloned op from Ops.Gl.TextureEffects.Invert
2021-05-05 - pandur
Ops.User.pandur.MultiDrawImage renamed to Ops.Gl.TextureEffects.MultiDrawImage
2021-05-06 - pandur
2021-05-05 - pandur
Ops.User.pandur.MultiDrawImage renamed to Ops.Gl.TextureEffects.MultiDrawImage
2021-05-06 - pandur