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RgbTransform Op

Ops.Gl.TextureEffects.Math.RgbTransform


RgbTransform

Op author: pandur

Test Patches: 1 Test

transform RGB values interpreted as XYZ coordinates




Inputs

Render (Trigger)

Position

Translate (boolean /Number)
Pos X (Number)
Pos Y (Number)
Pos Z (Number)

Scale

Scale (boolean /Number)
Scale X (Number)
Scale Y (Number)
Scale Z (Number)

Rotation

Rotate (boolean /Number)
Rotation X (Number)
Rotation Y (Number)
Rotation Z (Number)
Mask (Object)

Outputs

trigger (Trigger)
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rgb transform example

Open Example In Editor

Patches using RgbTransform

Changelog


cloned op from Ops.Gl.TextureEffects.RgbMultiply
2021-05-14 - pandur
Ops.User.pandur.RGBMath renamed to Ops.Gl.TextureEffects.RGBMath
2021-05-14 - pandur
cloned op from Ops.Gl.TextureEffects.RGBMath
2022-02-18 - pandur
Ops.User.pandur.VertTexTransform renamed to Ops.Dev.VertexTexture.VertTexTransform
2022-02-18 - pandur
Ops.Dev.VertexTexture.VertTexTransform renamed to Ops.Gl.TextureEffects.Math.RgbTransform
2022-12-05 - pandur