LensScratches_v2 Op

LensScratches

Creates a procedural texture simulating scratches on a lens


A big thank you to Tropical Trevor for allowing us to use the code. Original shader : https://www.shadertoy.com/view/4syXRD


Full Name
  • Ops.Gl.ImageCompose.LensScratches_v2
Visibility
  • Core Op - visible for everyone
License
  • MIT
AuthorgithubMaintained by Team


INPUT PORTS


render (Trigger)

Trigger in

Blending

Blend Mode index (Number: integer)
Amount (Number)

Blending amount

Alpha Mask index (Number: integer)
Offset X (Number)

offset X

Offset Y (Number)

offset Y

Wavyness (Number)

adds curves to lines

scale (Number)

Scale of scracthes

Layers (Number: integer)

Iterations of layers to draw

AA iterations (Number)

1 is default (no AA) 4 is a good number. Can be expensive

Frequency (Number)

Frequency of lines

Frequency step size (Number)

Step size between frequency of lines

OUTPUT PORTS


trigger (Trigger)

Trigger out


Changelog

Patches using LensScratches_v2

  • Examples
  • Public
  • My Patches