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LensDirt_v2 Op

Ops.Gl.TextureEffects.LensDirt_v2


LensDirt

Op author: andro

Creates a lens dirt like texture


summary (oneliner)



doc

issues

example patch id

youtube id

caniuse query

collections

related ops

Inputs

render (Trigger)

Trigger the op


Blending

Blend Mode index (integer /Number)

Amount (Number)

amount of blending


Alpha Mask index (integer /Number)

Offset X (Number)

offset X axis


Offset Y (Number)

offset Y axis


Zoom (Number)

Zoom factor


Iterations (integer /Number)

Iteration count. Max 300


Seed (integer /Number)

Random number seed


Spot edge (Number)

defines softness and hardness on most shapes


Gamma (Number)

Gamma blending factor. Default 1.


Outputs

trigger (Trigger)

Trigger out


Caught a mistake or want to contribute to the documentation?

Edit Documentationcancel save

Lensdirt texture example

Open Example In Editor


Patches using LensDirt_v2

Changelog


created op
2019-12-10 - andro

cloned op from Ops.Gl.TextureEffects.LensDirt
2022-05-05 - pandur

Ops.User.pandur.LensDirt renamed to Ops.Dev.LensDirtV2
2022-05-05 - pandur

Ops.Dev.LensDirtV2 renamed to Ops.Gl.TextureEffects.LensDirt_v2
2022-05-23 - pandur