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LensDirt_v2 Op

Ops.Gl.TextureEffects.LensDirt_v2


LensDirt

Op author: andro

Test Patches: 1 Test

Creates a lens dirt like texture




Inputs

render (Trigger)

Trigger the op

Blending

Blend Mode index (integer /Number)
Amount (Number)

amount of blending

Alpha Mask index (integer /Number)
Offset X (Number)

offset X axis

Offset Y (Number)

offset Y axis

Zoom (Number)

Zoom factor

Iterations (integer /Number)

Iteration count. Max 300

Seed (integer /Number)

Random number seed

Spot edge (Number)

defines softness and hardness on most shapes

Gamma (Number)

Gamma blending factor. Default 1.

Outputs

trigger (Trigger)

Trigger out

Caught a mistake or want to contribute to the documentation?

Edit Documentation 

Lensdirt texture example

Open Example In Editor

Patches using LensDirt_v2

Changelog


created op
2019-12-10 - andro
cloned op from Ops.Gl.TextureEffects.LensDirt
2022-05-05 - pandur
Ops.User.pandur.LensDirt renamed to Ops.Dev.LensDirtV2
2022-05-05 - pandur
Ops.Dev.LensDirtV2 renamed to Ops.Gl.TextureEffects.LensDirt_v2
2022-05-23 - pandur