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Ops.Gl.TextureEffects.GammaCorrection

GammaCorrection
op id:f77176eb-6c43-44b7-8229-b6a7e78fe934
Allows for Gamma correction of a texture

summary (oneliner)

Multiply texture occurs before the gamma correction is applied.
Default setting is 2.2

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Inputs

render (Function)

Blend Mode (string Number)

Amount (Number)

Multiply texture (Number)

Multiplies value of texture before gamma correction


Gamma correction (Number)

Amount of gamma correction to apply


Outputs

trigger (Function)

Gamma correction example:


Credits

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Examples using GammaCorrection

Public Patches using GammaCorrection