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GammaCorrection
Ops.Gl.TextureEffects.GammaCorrection
Allows for Gamma correction of a texture

summary (oneliner)

Multiply texture occurs before the gamma correction is applied.
Default setting is 2.2

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related ops

Inputs

render (Trigger)

Blending

Blend Mode (string / Number)

Amount (Number)

Multiply texture (Number)

Multiplies value of texture before gamma correction


Gamma correction (Number)

Amount of gamma correction to apply


Outputs

trigger (Trigger)

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Gamma correction example:


Credits


Examples using GammaCorrection

Public Patches using GammaCorrection