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GammaCorrection
Ops.Gl.TextureEffects.GammaCorrection
Allows for Gamma correction of a texture

summary (oneliner)

Multiply texture occurs before the gamma correction is applied.
Default setting is 2.2

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related ops

Inputs

render (Function)

Blending

Blend Mode (string Number)

Amount (Number)

Multiply texture (Number)

Multiplies value of texture before gamma correction


Gamma correction (Number)

Amount of gamma correction to apply


Outputs

trigger (Function)

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Gamma correction example:


Credits


Examples using GammaCorrection

Public Patches using GammaCorrection