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FXAA Op



FXAA

post processing antialiasing


Post process anti aliasing

see wikipedia

shader code: https://github.com/mattdesl/glsl-fxaa



Inputs

render (Trigger)
span index (integer /Number)
reduceMin (Number)
reduceMul (Number)
use viewport size (boolean /Number)
width (integer /Number)
height (integer /Number)

Outputs

trigger (Trigger)

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fxaa / nearest filter test


Patches using FXAA

  • Examples
  • Public
  • My Patches