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post processing antialiasing

summary (oneliner)

Post process anti aliasing

see wikipedia

shader code: https://github.com/mattdesl/glsl-fxaa

doc

issues

youtube id

collections

related ops

Inputs

render (Function)

span (string Number)

reduceMin (Number)

reduceMul (Number)

use viewport size (boolean Number)

width (integer Number)

height (integer Number)

Outputs

trigger (Function)

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fxaa / nearest filter test:


Examples using FXAA

Public Patches using FXAA