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op id:3e679c17-f050-4bc8-bfe5-5b9190e7ce40
post processing antialiasing

summary (oneliner)

Post process anti aliasing

see wikipedia

shader code: https://github.com/mattdesl/glsl-fxaa

doc

youtube id

Inputs

render (Function)

span (string Number)

reduceMin (Number)

reduceMul (Number)

use viewport size (boolean Number)

width (integer Number)

height (integer Number)

Outputs

trigger (Function)

fxaa / nearest filter test:


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Examples using FXAA

Public Patches using FXAA