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cables is under heavy development.
There might be one or another bug, please let us know about it!

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This version will not receive any updates. It is recommended to use a newer version.

Current version: Ops.Gl.TextureEffects.DrawImage_v2

Draws an image into a composition

summary (oneliner)

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related ops

Inputs

render (Trigger)

Trigger the rendering


Blending

amount (Number)

Amount/Percentage of blending the Image on to the current state of the compose


blendMode (string / Number)

image (Object)

The image to be drawn


imageAlpha (Object)

alphaSrc (string / Number)

removeAlphaSrc (boolean / Number)

invert alpha channel (boolean / Number)

invert the alpha channel


flip x (boolean / Number)

Flip image on the X axis


flip y (boolean / Number)

Flip image on the Y axis


scale (Number)

Scale the image


pos x (Number)

pos y (Number)

rotate (Number)

Outputs

trigger (Trigger)

Trigger the rendering of the next image effect.


Caught a mistake or want to contribute to the documentation?

Edit Documentationcancel save
combining textures:

example showing how to combine multiple textures to a new one



video tutorial:

Credits


Examples using DrawImage

Public Patches using DrawImage