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ColorMapRange Op

Ops.Gl.TextureEffects.ColorMapRange


ColorMapRange

Op author: pandur

Map the range of color number values to another


summary (oneliner)



doc

issues

example patch id

youtube id

caniuse query

collections

related ops

Inputs

render (Trigger)

Input Range

Old Min (Number)

Old Max (Number)

Output Range

New Min (Number)

New Max (Number)

R (boolean /Number)

G (boolean /Number)

B (boolean /Number)

A (boolean /Number)

Outputs

trigger (Trigger)

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Color Map Range

Color Map Range op allows you to remap pixel color values in textures from one range to another and to do so selectively per color channel, including Alpha. (RGBA).

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Patches using ColorMapRange

Changelog


cloned op from Ops.Gl.TextureEffects.BrightnessContrast
2022-05-09 - pandur

Ops.User.pandur.ColorMapRange renamed to Ops.Gl.TextureEffects.ColorMapRange
2022-05-09 - pandur