load multiple texture from filenames given as an array
Summary (oneliner)
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Caniuse query
Inputs
urls (Array)
filter index (integer /Number)
wrap index (integer /Number)
Flip (boolean /Number)
unpackPreMultipliedAlpha (boolean /Number)
Caching (boolean /Number)
Asset in patch (boolean /Number)
Outputs
TextureArray (Array)
width (Number)
height (Number)
loading (Number)
Aspect Ratio (Number)
Patches using TextureArrayLoaderFromArray_v2
Changelog
cloned op from Ops.Gl.TextureArrayLoaderFromArray 2023-03-03 - pandur | |
rename | Ops.User.pandur.TextureArrayLoaderFromArray2 renamed to Ops.Gl.TextureArrayLoaderFromArray_v2 2023-03-03 - pandur |