TextureArrayLoaderFromArray_v2 Op
There is a newer version of this op!
This version will not receive any updates. It is recommended to use a newer version.
Current version: Ops.Gl.TextureArrayLoaderFromArray_v3
load multiple texture from filenames given as an array
Summary (oneliner)
Full Name
- Ops.Gl.TextureArrayLoaderFromArray_v2
- Core Op - visible for everyone
- MIT
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Op Licence
Caniuse query
INPUT PORTS
urls (Array)
filter index (Number: integer)
wrap index (Number: integer)
Flip (Number: boolean)
unpackPreMultipliedAlpha (Number: boolean)
Caching (Number: boolean)
Asset in patch (Number: boolean)
OUTPUT PORTS
TextureArray (Array)
width (Number)
height (Number)
loading (Number)
Aspect Ratio (Number)