load multiple texture from filenames given as an array
summary (oneliner)
doc
issues
example patch id
youtube id
caniuse query
collections
Inputs
urls (Array)
filter index (integer /Number)
filter (string /Number)
wrap index (integer /Number)
wrap (string /Number)
flip (boolean /Number)
unpackPreMultipliedAlpha (boolean /Number)
Caching (boolean /Number)
Asset in patch (boolean /Number)
Outputs
TextureArray (Array)
width (Number)
height (Number)
loading (Number)
Aspect Ratio (Number)