VertexWobble_v2 Op
sine wave vertex displacement
Summary (oneliner)
Full Name
- Ops.Gl.ShaderEffects.VertexWobble_v2
- Core Op - Official cables op
- MIT
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Op Licence
Caniuse query
Example Patch example VertexWobble
INPUT PORTS
render (Trigger)
Source index (Number:
<i>integer</i>
)amount (Number)
Time (Number)
Scale (Number)
axisX (Number:
<i>boolean</i>
)axisY (Number:
<i>boolean</i>
)axisZ (Number:
<i>boolean</i>
)Range index (Number:
<i>integer</i>
) -1 to 1 0 to 1Area
Area index (Number:
<i>integer</i>
)Size (Number)
Falloff (Number)
x (Number)
y (Number)
z (Number)
WorldSpace (Number:
<i>boolean</i>
)Invert (Number:
<i>boolean</i>
)OUTPUT PORTS
trigger (Trigger)
Patches using VertexWobble_v2
Changelog
added core lib: cgl_shadermodifier | pandur - 2021-06-17 15:25 | |
cloned op from Ops.Gl.ShaderEffects.VertexSinusWobble | pandur - 2021-10-21 13:52 | |
Ops.User.pandur.VertexWobble renamed to Ops.Gl.ShaderEffects.VertexSinusWobble_v2 | pandur - 2021-10-22 09:04 | |
Ops.Gl.ShaderEffects.VertexSinusWobble_v2 renamed to Ops.Gl.ShaderEffects.VertexWobble_v2 | pandur - 2021-11-30 09:21 |