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VertexPositionFromTexture
Ops.Gl.ShaderEffects.VertexPositionFromTexture
set vertex positions from texture color values

summary (oneliner)

handy e.g. for calculating vertex positions in a custom fragment shader

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related ops

Inputs

render (Trigger)

Texture (Object)

Outputs

Trigger (Trigger)

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vertex position from shader:
Op example patch is not public domain!


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Changelog


Ops.User.pandur.VertexPositionFromTexture renamed to Ops.Gl.ShaderEffects.VertexPositionFromTexture
2019-07-07 - pandur

Examples using VertexPositionFromTexture

Public Patches using VertexPositionFromTexture