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VertexPositionFromTexture
Ops.Gl.ShaderEffects.VertexPositionFromTexture

There is a newer version of this op!


This version will not receive any updates. It is recommended to use a newer version.

Current version: Ops.Gl.ShaderEffects.VertexPositionFromTexture_v2

set vertex positions from texture color values

summary (oneliner)

handy e.g. for calculating vertex positions in a custom fragment shader

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Inputs

render (Trigger)

Texture (Object)

Outputs

Trigger (Trigger)

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vertex position from shader:


Credits


Changelog


Ops.User.pandur.VertexPositionFromTexture renamed to Ops.Gl.ShaderEffects.VertexPositionFromTexture
2019-07-07 - pandur

Examples using VertexPositionFromTexture

Public Patches using VertexPositionFromTexture