VertexNumberLimit_v2 Op

VertexNumberLimit

only draw the first X vertices of a mesh



Full Name
  • Ops.Gl.ShaderEffects.VertexNumberLimit_v2
Visibility
  • Core Op - Official cables op
License
  • MIT
AuthorgithubTest Patches


INPUT PORTS


Render (Trigger)
Min (Number:integer )
Max (Number:integer )
Invert (Number:boolean )

OUTPUT PORTS


Next (Trigger)

Patches using VertexNumberLimit_v2

  • Examples
  • Public
  • My Patches

Changelog


cloned op from Ops.Gl.ShaderEffects.VertexNumberLimituser avatarcables - 2021-01-08 11:48
Ops.User.cables.VertexNumberLimit2 renamed to Ops.Gl.ShaderEffects.VertexNumberLimit_v2user avatarcables - 2021-01-08 12:09
added core lib: cgl_shadermodifieruser avatarpandur - 2021-02-13 11:06