VertexNumberLimit_v2 Op
only draw the first X vertices of a mesh
Summary (oneliner)
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Caniuse query
Inputs
Render (Trigger)
Min (integer /Number)
Max (integer /Number)
Invert (boolean /Number)
Outputs
Next (Trigger)
Patches using VertexNumberLimit_v2
Changelog
cloned op from Ops.Gl.ShaderEffects.VertexNumberLimit 2021-01-08 - cables | |
Ops.User.cables.VertexNumberLimit2 renamed to Ops.Gl.ShaderEffects.VertexNumberLimit_v2 2021-01-08 - cables | |
added core lib: cgl_shadermodifier 2021-02-13 - pandur |