VertexDisplacementMap_v4 Op
Displace the vertices of a mesh with the pixels brightness values from a texture
Summary (oneliner)
Full Name
- Ops.Gl.ShaderEffects.VertexDisplacementMap_v4
- Core Op - Official cables op
- MIT
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Op Licence
Caniuse query
INPUT PORTS
Render (Trigger)
Extrude (Number)
Mode index (Number:integer )
Axis index (Number:integer )
Coordinates index (Number:integer )
Input
Texture (Object:texture)
Channel index (Number:integer )
Flip index (Number:integer )
Range index (Number:integer )
Offset X (Number)
Offset Y (Number)
Scale (Number)
Calc Normals (Number:boolean )
Normal Axis index (Number:integer )
Colorize
Discard Zero Values (Number:boolean )
colorize (Number:boolean )
Colorize Min (Number)
Colorize Max (Number)
OUTPUT PORTS
trigger (Trigger)