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Ops.Gl.ShaderEffects.VertexDisplacementMap

VertexDisplacementMap
op id:94ffa0de-2926-4d02-842e-a1ad6f5846c2
Displace the vertices of a mesh with the pixels brightness values from a texture

summary (oneliner)

doc

issues

youtube id

op collections: vertexDeformers  

collections

related ops

Inputs

render (Function)

texture (Object)

extrude (Number)

flip (boolean Number)

Ignore Zero Values (boolean Number)

invert (boolean Number)

offset X (Number)

offset Y (Number)

colorize (boolean Number)

colorize add (Number)

mode (string Number)

Outputs

trigger (Function)

Vertex Displacement Map Example:

Displace the mesh vertices with the pixels brightness values of a texture



video tutorial:

Credits

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Examples using VertexDisplacementMap

Public Patches using VertexDisplacementMap