Use vertex color as basecolor/diffuse color
summary (oneliner)
currently only works with phongmaterial
doc
issues
example patch id
youtube ids (comma seperated)
caniuse query
collections
Inputs
Render (Trigger)
Outputs
Next (Trigger)
Patches using UseVertexColor
Changelog
added core lib: cgl_shadermodifier 2020-06-08 - pandur | |
Ops.User.pandur.ColorAreaAsShaderModule renamed to Ops.Gl.ShaderEffects.ColorArea_v3 2020-06-08 - pandur | |
cloned op from Ops.Gl.ShaderEffects.ColorArea_v3 2021-02-12 - pandur | |
Ops.User.pandur.UseVertexColor renamed to Ops.Gl.ShaderEffects.UseVertexColor 2021-02-12 - pandur |