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TransformVertex
Ops.Gl.ShaderEffects.TransformVertex
transform vertices of a mesh via vertex shader

summary (oneliner)

Example:

Degree 180 / Height 1 will twist a mesh of 1 height 180 degree.

A mesh of 2 height will be twisted 360 degree !

doc

issues

youtube id

collections

related ops

Inputs

render (Trigger)

Translate X (Number)

Translate Y (Number)

Translate Z (Number)

Scale X (Number)

Scale Y (Number)

Scale Z (Number)

Rotation X (Number)

Rotation Y (Number)

Rotation Z (Number)

Transform normals (boolean /Number)

Outputs

Trigger (Trigger)

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TransformVertex:

Allows you to rotate vertices in the vertex shader.

In this example instanced meshes are individually rotated, which is faster than rotating the instanced geometry itself.



video tutorial:

Credits


Changelog


Ops.User.pandur.Twist3 renamed to Ops.Gl.ShaderEffects.Twist_v3
2020-07-29 - pandur

cloned op from Ops.Gl.ShaderEffects.Twist_v3
2021-03-09 - pandur

Ops.User.pandur.TransformVertex renamed to Ops.Gl.ShaderEffects.TransformVertex
2021-03-09 - pandur

Examples using TransformVertex

Public Patches using TransformVertex