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TransformVertex Op

Ops.Gl.ShaderEffects.TransformVertex


TransformVertex

Op author: pandur

Test Patches: 2 Tests

transform vertices of a mesh via vertex shader


Example:

Degree 180 / Height 1 will twist a mesh of 1 height 180 degree.

A mesh of 2 height will be twisted 360 degree !



Inputs

render (Trigger)
Translate X (Number)
Translate Y (Number)
Translate Z (Number)
Scale X (Number)
Scale Y (Number)
Scale Z (Number)
Rotation X (Number)
Rotation Y (Number)
Rotation Z (Number)
Transform normals (boolean /Number)

Outputs

Trigger (Trigger)
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TransformVertex

Allows you to rotate vertices in the vertex shader.

In this example instanced meshes are individually rotated, which is faster than rotating the instanced geometry itself.

Open Example In Editor

Youtube Video Tutorial

Patches using TransformVertex

Changelog


Ops.User.pandur.Twist3 renamed to Ops.Gl.ShaderEffects.Twist_v3
2020-07-29 - pandur
cloned op from Ops.Gl.ShaderEffects.Twist_v3
2021-03-09 - pandur
Ops.User.pandur.TransformVertex renamed to Ops.Gl.ShaderEffects.TransformVertex
2021-03-09 - pandur
fix: can be stacked now
2022-01-31 - pandur