TransformVertex Op

TransformVertex

transform vertices of a mesh via vertex shader


<p>Example:</p> <p>Degree 180 / Height 1 will twist a mesh of 1 height 180 degree.</p> <p>A mesh of 2 height will be twisted 360 degree !</p>


Full Name
  • Ops.Gl.ShaderEffects.TransformVertex
Visibility
  • Core Op - Official cables op
License
  • MIT
AuthorgithubTest Patches


Example Patch TransformVertex

Allows you to rotate vertices in the vertex shader.

In this example instanced meshes are individually rotated, which is faster than rotating the instanced geometry itself.

Open In Editor

Youtube Video Tutorial

INPUT PORTS


render (Trigger)
Translate X (Number)
Translate Y (Number)
Translate Z (Number)
Scale X (Number)
Scale Y (Number)
Scale Z (Number)
Rotation X (Number)
Rotation Y (Number)
Rotation Z (Number)
Transform normals (Number:

<i>boolean</i>

)

OUTPUT PORTS


Trigger (Trigger)

Patches using TransformVertex

  • Examples
  • Public
  • My Patches

Changelog


Ops.User.pandur.Twist3 renamed to Ops.Gl.ShaderEffects.Twist_v3user avatarpandur - 2020-07-29 15:39
cloned op from Ops.Gl.ShaderEffects.Twist_v3user avatarpandur - 2021-03-09 19:34
Ops.User.pandur.TransformVertex renamed to Ops.Gl.ShaderEffects.TransformVertexuser avatarpandur - 2021-03-09 19:50
fix: can be stacked nowuser avatarpandur - 2022-01-31 09:16