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TextureProjection
Ops.Gl.ShaderEffects.TextureProjection
texture projection on meshes

summary (oneliner)

doc

issues

youtube id

collections

related ops

Inputs

render (Trigger)

Scale (Number)

Blendmode index (integer / Number)

Blendmode (String)

Amount (Number)

Position

Pos X (Number)

Pos Y (Number)

Rotation

Rot X (Number)

Rot Y (Number)

Rot Z (Number)

Texture (Object)

Mapping index (integer / Number)

Mapping (string / Number)

Discard (boolean / Number)

WorldSpace (boolean / Number)

Outputs

trigger (Trigger)

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TextureProjection op example:


Credits


Changelog


Ops.User.pandur.MapTextureLayer renamed to Ops.Gl.ShaderEffects.TextureProjection
2020-07-26 - pandur

added core lib: cgl_shadermodifier
2020-07-26 - pandur

Examples using TextureProjection

Public Patches using TextureProjection