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PerlinAreaDeform_v4 Op

Ops.Gl.ShaderEffects.PerlinAreaDeform_v4


PerlinAreaDeform

Op author: pandur

Displace vertices using perlin noise animation


summary (oneliner)

Use to get a smooth perlin noise vertex displacement on a mesh.
Can be moved around in 3d space.



doc

issues

youtube id

caniuse query

collections

related ops

Inputs

render (Trigger)

Scale (Number)

Size (Number)

Strength (Number)

Calc Normals (boolean /Number)

Falloff (Number)

Output index (integer /Number)

Source index (integer /Number)

x (Number)

y (Number)

z (Number)

Scroll X (Number)

Scroll Y (Number)

Scroll Z (Number)

WorldSpace (boolean /Number)

Outputs

trigger (Trigger)

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Perlin Area Deform

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Changelog


Ops.User.pandur.PerlinAreaDeform_v4 renamed to Ops.Gl.ShaderEffects.PerlinAreaDeform_v4
2020-07-23 - pandur

added core lib: cgl_shadermodifier
2020-07-27 - pandur

Examples using PerlinAreaDeform_v4 ()

Public Patches using PerlinAreaDeform_v4 ()