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PerlinAreaDeform_v4 Op

Ops.Gl.ShaderEffects.PerlinAreaDeform_v4


PerlinAreaDeform

Op author: pandur

Displace vertices using perlin noise animation


summary (oneliner)

Use to get a smooth perlin noise vertex displacement on a mesh.
Can be moved around in 3d space.



doc

issues

example patch id

youtube id

caniuse query

collections

related ops

Inputs

render (Trigger)

Scale (Number)

Size (Number)

Strength (Number)

Calc Normals (boolean /Number)

Flip Normals (boolean /Number)

Falloff (Number)

Output index (integer /Number)

Source index (integer /Number)

x (Number)

y (Number)

z (Number)

Scroll X (Number)

Scroll Y (Number)

Scroll Z (Number)

WorldSpace (boolean /Number)

Outputs

trigger (Trigger)

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Perlin Area Deform

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Patches using PerlinAreaDeform_v4

Changelog


Ops.User.pandur.PerlinAreaDeform_v4 renamed to Ops.Gl.ShaderEffects.PerlinAreaDeform_v4
2020-07-23 - pandur

added core lib: cgl_shadermodifier
2020-07-27 - pandur