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PerlinAreaDeform_v4 Op

Ops.Gl.ShaderEffects.PerlinAreaDeform_v4


PerlinAreaDeform

Op author: pandur

Test Patches: 1 Test

Displace vertices using perlin noise animation


Use to get a smooth perlin noise vertex displacement on a mesh.
Can be moved around in 3d space.



Inputs

render (Trigger)
Scale (Number)
Size (Number)
Strength (Number)
Calc Normals (boolean /Number)
Flip Normals (boolean /Number)
Falloff (Number)
Output index (integer /Number)
Source index (integer /Number)
x (Number)
y (Number)
z (Number)
Scroll X (Number)
Scroll Y (Number)
Scroll Z (Number)
WorldSpace (boolean /Number)

Outputs

trigger (Trigger)
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Perlin Area Deform

Open Example In Editor

Patches using PerlinAreaDeform_v4

Changelog


Ops.User.pandur.PerlinAreaDeform_v4 renamed to Ops.Gl.ShaderEffects.PerlinAreaDeform_v4
2020-07-23 - pandur
added core lib: cgl_shadermodifier
2020-07-27 - pandur