PerlinAreaDeform_v4 Op
Displace vertices using perlin noise animation
Summary (oneliner)
<p>Use to get a smooth perlin noise vertex displacement on a mesh. Can be moved around in 3d space. </p>
Full Name
- Ops.Gl.ShaderEffects.PerlinAreaDeform_v4
- Core Op - Official cables op
- MIT
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Op Licence
Caniuse query
Example Patch Perlin Area Deform
INPUT PORTS
render (Trigger)
Scale (Number)
Size (Number)
Strength (Number)
Calc Normals (Number:
<i>boolean</i>
)Flip Normals (Number:
<i>boolean</i>
)Falloff (Number)
Output index (Number:
<i>integer</i>
)Source index (Number:
<i>integer</i>
)x (Number)
y (Number)
z (Number)
Scroll X (Number)
Scroll Y (Number)
Scroll Z (Number)
WorldSpace (Number:
<i>boolean</i>
)OUTPUT PORTS
trigger (Trigger)