colorize instanced meshes using a texture
summary (oneliner)
doc
issues
example patch id
youtube ids (comma seperated)
caniuse query
collections
Inputs
Trigger (Trigger)
Texture (Object)
Strength (Number)
Scale (Number)
Clamp (boolean /Number)
Debug Bounds (boolean /Number)
Offset X (Number)
Offset Y (Number)
Method index (integer /Number)
Outputs
Next (Trigger)
Patches using InstancedTextureColorize
Changelog
cloned op from Ops.User.pandur.VertexDisplaceInstanced 2020-10-19 - pandur | |
Ops.User.pandur.TextureColorizeInstanced renamed to Ops.Gl.ShaderEffects.InstancedPerlinPosition.InstancedTextureColorize 2020-10-25 - pandur | |
Ops.Gl.ShaderEffects.InstancedPerlinPosition.InstancedTextureColorize renamed to Ops.Gl.ShaderEffects.InstancedTextureColorize 2020-10-25 - pandur | |
added core lib: cgl_shadermodifier 2020-11-24 - pandur |