FresnelGlow Op
add fresnel glow to any material
Summary (oneliner)
Use this op to add a shimmering glow around the edges of a geometry.
The 3 parameters "Intensity", "Width" and "Exponent" need to be tuned in relation to each other to achieve the best results.
Full Name
- Ops.Gl.ShaderEffects.FresnelGlow
- Core Op - Official cables op
- MIT
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Op Licence
Caniuse query
INPUT PORTS
Trigger In (Trigger)
trigger input
Active (Number: boolean)
activate or disactivate fresnel effect
Color
R (Number)
R channel of fresnel color
G (Number)
G channel of fresnel color
B (Number)
B channel of fresnel color
Fresnel Settings
Fresnel Intensity (Number)
intensity of the effect
Fresnel Exponent (Number)
falloff of the effect
OUTPUT PORTS
Trigger Out (Trigger)
trigger output