FresnelGlow Op
add fresnel glow to any material
Summary (oneliner)
<p>Use this op to add a shimmering glow around the edges of a geometry.</p> <p>The 3 parameters "Intensity", "Width" and "Exponent" need to be tuned in relation to each other to achieve the best results.</p>
- Ops.Gl.ShaderEffects.FresnelGlow
- Core Op - Official cables op
- MIT
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Op Licence
Caniuse query
INPUT PORTS
<p>trigger input</p>
<i>boolean</i>
)<p>activate or disactivate fresnel effect</p>
Color
<p>R channel of fresnel color</p>
<p>G channel of fresnel color</p>
<p>B channel of fresnel color</p>
Fresnel Settings
<p>intensity of the effect</p>
<p>falloff of the effect</p>
OUTPUT PORTS
<p>trigger output</p>