beta
cables is under heavy development.
There might be one or another bug, please let us know about it!
Fog as a shadereffect applied to a material

summary (oneliner)

doc

issues

youtube id

collections

related ops

Inputs

render (Trigger)

Start (Number)

End (Number)

Amount (Number)

r (Number)

g (Number)

b (Number)

Outputs

trigger (Trigger)

Caught a mistake or want to contribute to the documentation?

Edit Documentationcancel save

Credits


Changelog


Ops.Gl.ShaderEffects.Fog renamed to Ops.Gl.ShaderEffects.FogEffect
2019-09-05 - pandur

Examples using FogEffect

Public Patches using FogEffect