ExplodeDividedMesh_v2 Op
explode a (divided) mesh in the direction of faces normals
Summary (oneliner)
Full Name
- Ops.Gl.ShaderEffects.ExplodeDividedMesh_v2
- Core Op - Official cables op
- MIT
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Op Licence
Caniuse query
Example Patch divided mesh explosion
INPUT PORTS
Render (Trigger)
Distance (Number)
Size (Number)
Absolute (Number:boolean )
Add
add x (Number)
add y (Number)
add z (Number)
Multiply
mul x (Number)
mul y (Number)
mul z (Number)
Position
x (Number)
y (Number)
z (Number)
OUTPUT PORTS
Next (Trigger)