Ops.Gl.ShaderEffects.ExplodeDividedMesh_v2
Namespace: Ops.Gl.ShaderEffects
summary (oneliner)
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Inputs
Render (Trigger)
Distance (Number)
Size (Number)
Absolute (boolean /Number)
Add
add x (Number)
add y (Number)
add z (Number)
Multiply
mul x (Number)
mul y (Number)
mul z (Number)
Position
x (Number)
y (Number)
z (Number)
Outputs
Next (Trigger)
Changelog
cloned op from Ops.Gl.ShaderEffects.ExplodeDividedMesh
2020-10-02 - pandur
Ops.User.pandur.ExplodeDivided2 renamed to Ops.Gl.ShaderEffects.ExplodeDividedMesh_v2
2020-10-02 - pandur
added core lib: cgl_shadermodifier
2021-03-24 - pandur
2020-10-02 - pandur
Ops.User.pandur.ExplodeDivided2 renamed to Ops.Gl.ShaderEffects.ExplodeDividedMesh_v2
2020-10-02 - pandur
added core lib: cgl_shadermodifier
2021-03-24 - pandur