Colorize all meshes around current position
summary (oneliner)
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issues
example patch id
youtube ids (comma seperated)
caniuse query
collections
Inputs
Render (Trigger)
Area index (integer /Number)
Size (Number)
Amount (Number)
Falloff (Number)
Invert (boolean /Number)
Color
Blend index (integer /Number)
r (Number)
g (Number)
b (Number)
Position
x (Number)
y (Number)
z (Number)
Scale
Change Size (boolean /Number)
Size X (Number)
Size Y (Number)
Size Z (Number)
Texture (Object)
WorldSpace (boolean /Number)
Priority (boolean /Number)
Outputs
Next (Trigger)
Patches using ColorArea_v4
Changelog
added core lib: cgl_shadermodifier 2020-06-08 - pandur | |
Ops.User.pandur.ColorAreaAsShaderModule renamed to Ops.Gl.ShaderEffects.ColorArea_v3 2020-06-08 - pandur | |
removed core lib: cgl_shadermodifier 2021-11-24 - pandur | |
added core lib: cgl_shadermodifier 2021-11-24 - pandur | |
cloned op from Ops.Gl.ShaderEffects.ColorArea_v3 2022-03-22 - pandur | |
Ops.User.pandur.ColorArea4 renamed to Ops.Gl.ShaderEffects.ColorArea_v4 2022-03-22 - pandur |