ColorArea_v5 Op

ColorArea

Colorize all meshes around current position



Full Name
  • Ops.Gl.ShaderEffects.ColorArea_v5
Visibility
  • Core Op - visible for everyone
License
  • MIT
AuthorgithubMaintained by Team


Example Patch color area shader effect

Open In Editor

Youtube Video Tutorial

INPUT PORTS


Render (Trigger)
Area index (Number: integer)
Size (Number)
Roundness (Number)
Amount (Number)
Falloff (Number)
Falloff Curve index (Number: integer) Linear  Smoothstep  pow2  pow3 
Invert (Number: boolean)

Color

Blend index (Number: integer) Normal  Multiply  Opacity  Add  Discard 
r (Number)
g (Number)
b (Number)

Position

x (Number)
y (Number)
z (Number)

Scale

Change Size (Number: boolean)
Size X (Number)
Size Y (Number)
Size Z (Number)
Texture (Object:texture)
Space index (Number: integer) World  Model  UV  Screen 
Priority (Number: boolean)

OUTPUT PORTS


Next (Trigger)

Changelog

Patches using ColorArea_v5

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