ColorArea_v5 Op
Colorize all meshes around current position
Summary (oneliner)
Full Name
- Ops.Gl.ShaderEffects.ColorArea_v5
- Core Op - visible for everyone
- MIT
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Op Licence
Caniuse query
INPUT PORTS
Render (Trigger)
Area index (Number: integer)
Size (Number)
Roundness (Number)
Amount (Number)
Falloff (Number)
Falloff Curve index (Number: integer) Linear Smoothstep pow2 pow3
Invert (Number: boolean)
Color
Blend index (Number: integer) Normal Multiply Opacity Add Discard
r (Number)
g (Number)
b (Number)
Position
x (Number)
y (Number)
z (Number)
Scale
Change Size (Number: boolean)
Size X (Number)
Size Y (Number)
Size Z (Number)
Texture (Object:texture)
Space index (Number: integer) World Model UV Screen
Priority (Number: boolean)
OUTPUT PORTS
Next (Trigger)