AreaTranslateMeshes_v3 Op
Change the position of all meshes inside of the area of influence
Summary (oneliner)
Offset the position of all meshes within the spherical area of influence
Full Name
- Ops.Gl.ShaderEffects.AreaTranslateMeshes_v3
- Core Op - Official cables op
- MIT
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Op Licence
Caniuse query
Example Patch Area Translate Meshes op example
Change the position of all meshes inside of the area of influence
INPUT PORTS
render (Trigger)
Size (Number)
Strength (Number)
Area Position
x (Number)
y (Number)
z (Number)
Axis Multiply
Multiply x (Number)
Multiply y (Number)
Multiply z (Number)
OUTPUT PORTS
trigger (Trigger)
Patches using AreaTranslateMeshes_v3
Changelog
cloned op from Ops.Gl.ShaderEffects.AreaTranslateMeshes | pandur - 2020-10-08 17:02 | |
Ops.User.pandur.AreaTranslateMeshes renamed to Ops.User.pandur.AreaTranslateMeshesV2 | pandur - 2020-10-08 17:02 | |
Ops.User.pandur.AreaTranslateMeshesV2 renamed to Ops.Gl.ShaderEffects.AreaTranslateMeshes_v2 | pandur - 2020-11-16 17:30 | |
cloned op from Ops.Gl.ShaderEffects.AreaTranslateMeshes_v2 | pandur - 2021-09-14 13:52 | |
Ops.User.pandur.AreaTranslateMeshes_v3 renamed to Ops.Gl.ShaderEffects.AreaTranslateMeshes_v3 | pandur - 2021-09-14 13:59 |