AreaTranslateMeshes_v3 Op
Change the position of all meshes inside of the area of influence
Summary (oneliner)
Offset the position of all meshes within the spherical area of influence
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Caniuse query
Inputs
render (Trigger)
Size (Number)
Strength (Number)
Area Position
x (Number)
y (Number)
z (Number)
Axis Multiply
Multiply x (Number)
Multiply y (Number)
Multiply z (Number)
Outputs
trigger (Trigger)
Patches using AreaTranslateMeshes_v3
Changelog
cloned op from Ops.Gl.ShaderEffects.AreaTranslateMeshes 2020-10-08 - pandur | |
Ops.User.pandur.AreaTranslateMeshes renamed to Ops.User.pandur.AreaTranslateMeshesV2 2020-10-08 - pandur | |
Ops.User.pandur.AreaTranslateMeshesV2 renamed to Ops.Gl.ShaderEffects.AreaTranslateMeshes_v2 2020-11-16 - pandur | |
cloned op from Ops.Gl.ShaderEffects.AreaTranslateMeshes_v2 2021-09-14 - pandur | |
Ops.User.pandur.AreaTranslateMeshes_v3 renamed to Ops.Gl.ShaderEffects.AreaTranslateMeshes_v3 2021-09-14 - pandur |