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AreaTranslateMeshes
Ops.Gl.ShaderEffects.AreaTranslateMeshes

There is a newer version of this op!


This version will not receive any updates. It is recommended to use a newer version.

Current version: Ops.Gl.ShaderEffects.AreaTranslateMeshes_v3

Change the position of all meshes inside of the area of influence

summary (oneliner)

Offset the position of all meshes within the spherical area of influence

doc

issues

youtube id

collections

related ops

Inputs

render (Trigger)

Trigger the op


Size (Number)

Size of area to influence meshes with


Strength (Number)

Strength of effect


Smooth (boolean /Number)

Reduces the strength factor when further from the center of the area


Area Position

x (Number)

X position of the area


y (Number)

Y position of the area


z (Number)

Z position of the area


Multiply x (Number)

Multiply y (Number)

Multiply z (Number)

Outputs

trigger (Trigger)

Trigger out


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Area Translate Meshes op example:

Change the position of all meshes inside of the area of influence



Credits


Changelog


Ops.User.pandur.AreaTranslateObjects renamed to Ops.Gl.ShaderEffects.AreaTranslateMeshes
2019-12-03 - pandur

Examples using AreaTranslateMeshes

Public Patches using AreaTranslateMeshes