AreaScaler_v3 Op

AreaScaler

Scales the size of meshes within the area of influence



Full Name
  • Ops.Gl.ShaderEffects.AreaScaler_v3
Visibility
  • Core Op - visible for everyone
License
  • MIT
AuthorgithubMaintained by Team


INPUT PORTS


render (Trigger)

Trigger the op

Area size (Number)

Size of area to influence

Influence

Source index (Number: integer)
Strength (Number)

Strength of the effect

Smoothstep (Number: boolean)

Smoothstep mode to influence

Min Size Original (Number: boolean)
Clamp size (Number: boolean)

Clamp the size to defined min max

Clamp min (Number)

Minimum size if clamp is enabled

Clamp max (Number)

Maximum size if clamp is enabled

Position

Pos X (Number)

X position of the area

Pos Y (Number)

Y position of the area

Pos Z (Number)

Z position of the area

OUTPUT PORTS


Next (Trigger)

Trigger out


Changelog

Patches using AreaScaler_v3

  • Examples
  • Public
  • My Patches