AreaScaler_v3 Op

AreaScaler

Scales the size of meshes within the area of influence



Full Name
  • Ops.Gl.ShaderEffects.AreaScaler_v3
Visibility
  • Core Op - Official cables op
License
  • MIT
Authorgithub


INPUT PORTS


render (Trigger)

<p>Trigger the op</p>

Area size (Number)

<p>Size of area to influence</p>

Influence

Source index (Number:

<i>integer</i>

)

Strength (Number)

<p>Strength of the effect</p>

Smoothstep (Number:

<i>boolean</i>

)

<p>Smoothstep mode to influence </p>

Min Size Original (Number:

<i>boolean</i>

)

Clamp size (Number:

<i>boolean</i>

)

<p>Clamp the size to defined min max</p>

Clamp min (Number)

<p>Minimum size if clamp is enabled</p>

Clamp max (Number)

<p>Maximum size if clamp is enabled</p>

Position

Pos X (Number)

<p>X position of the area</p>

Pos Y (Number)

<p>Y position of the area</p>

Pos Z (Number)

<p>Z position of the area</p>

OUTPUT PORTS


Next (Trigger)

<p>Trigger out</p>


Patches using AreaScaler_v3

  • Examples
  • Public
  • My Patches

Changelog


Ops.User.pandur.AreaScaler_v2 renamed to Ops.Gl.ShaderEffects.AreaScaler_v2user avatarpandur - 2019-11-14 15:56
cloned op from Ops.Gl.ShaderEffects.AreaScaler_v2user avatarpandur - 2022-05-19 15:01
Ops.User.pandur.AreaScaler_v3 renamed to Ops.Gl.ShaderEffects.AreaScaler_v3user avatarpandur - 2022-05-19 15:20
added core lib: cgl_shadermodifieruser avatarstephan - 2022-07-04 09:21
added shadermodifier corelibuser avatarstephan - 2022-07-04 09:22