SetUniformTexture_v2 Op
set a uniform value of the current shader
Summary (oneliner)
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Caniuse query
Inputs
Render (Trigger)
Uniform index (integer /Number)
Texture (Object)
Outputs
Next (Trigger)
Found (boolean Number)
Patches using SetUniformTexture_v2
Changelog
Ops.Exp.Gl.Shader.SetUniformValue renamed to Ops.Gl.Shader.SetUniformValue 2021-02-17 - pandur | |
cloned op from Ops.Gl.Shader.SetUniformValue 2022-09-07 - pandur | |
Ops.User.pandur.SetUniformTexture renamed to Ops.Gl.Shader.SetUniformTexture 2022-09-07 - pandur | |
cloned op from Ops.Gl.Shader.SetUniformTexture 2023-05-12 - pandur | |
rename | Ops.Patch.PP_wigw.SetUniformTexture2 renamed to Ops.Gl.Shader.SetUniformTexture_v2 2023-05-12 - pandur |