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SetUniformTexture_v2 Op



SetUniformTexture
Namespace: Ops.Gl.Shader

Op author: pandur

Test Patches: 2 Tests

set a uniform value of the current shader




Inputs

Render (Trigger)
Uniform index (integer /Number)
Texture (Object)

Outputs

Next (Trigger)
Found (boolean Number)

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Example: setuniform float/texture


Patches using SetUniformTexture_v2

  • Examples (1)
  • Public
  • My Patches

Changelog


Ops.Exp.Gl.Shader.SetUniformValue renamed to Ops.Gl.Shader.SetUniformValue
2021-02-17 - pandur
cloned op from Ops.Gl.Shader.SetUniformValue
2022-09-07 - pandur
Ops.User.pandur.SetUniformTexture renamed to Ops.Gl.Shader.SetUniformTexture
2022-09-07 - pandur
cloned op from Ops.Gl.Shader.SetUniformTexture
2023-05-12 - pandur
renameOps.Patch.PP_wigw.SetUniformTexture2 renamed to Ops.Gl.Shader.SetUniformTexture_v2
2023-05-12 - pandur