SetUniformTexture_v2 Op

SetUniformTexture

set a uniform value of the current shader



Edit Documentation

Full Name
  • Ops.Gl.Shader.SetUniformTexture_v2
Visibility
  • Core Op - Official cables op
License
  • MIT
AuthorTest Patches


 

INPUT PORTS


Render (Trigger)
Uniform index (Number:integer )
Texture (Object:texture)

OUTPUT PORTS


Next (Trigger)
Found (boolean Number)

Patches using SetUniformTexture_v2

  • Examples
  • Public
  • My Patches

Changelog


Ops.Exp.Gl.Shader.SetUniformValue renamed to Ops.Gl.Shader.SetUniformValueuser avatarpandur - 2021-02-17 08:51
cloned op from Ops.Gl.Shader.SetUniformValueuser avatarpandur - 2022-09-07 14:38
Ops.User.pandur.SetUniformTexture renamed to Ops.Gl.Shader.SetUniformTextureuser avatarpandur - 2022-09-07 18:11
cloned op from Ops.Gl.Shader.SetUniformTextureuser avatarpandur - 2023-05-12 17:16
renameOps.Patch.PP_wigw.SetUniformTexture2 renamed to Ops.Gl.Shader.SetUniformTexture_v2user avatarpandur - 2023-05-12 18:04