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SetUniformTexture Op

Ops.Gl.Shader.SetUniformTexture


SetUniformTexture
Namespace: Ops.Gl.Shader

Op author: pandur

set a uniform value of the current shader




Inputs

Render (Trigger)
Uniform index (integer /Number)
Texture (Object)

Outputs

Next (Trigger)
Type (String)
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Example: setuniform float/texture

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Patches using SetUniformTexture

Changelog


Ops.Exp.Gl.Shader.SetUniformValue renamed to Ops.Gl.Shader.SetUniformValue
2021-02-17 - pandur

cloned op from Ops.Gl.Shader.SetUniformValue
2022-09-07 - pandur

Ops.User.pandur.SetUniformTexture renamed to Ops.Gl.Shader.SetUniformTexture
2022-09-07 - pandur