SetUniformTexture_v2 Op

SetUniformTexture

set a uniform value of the current shader



Full Name
  • Ops.Gl.Shader.SetUniformTexture_v2
Visibility
  • Core Op - visible for everyone
License
  • MIT
AuthorgithubMaintained by Team


INPUT PORTS


Render (Trigger)
Uniform index (Number: integer)
Texture (Object:texture)

OUTPUT PORTS


Next (Trigger)
Found (booleanNumber)

Changelog

Patches using SetUniformTexture_v2

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