SetUniformFloat_v2 Op
set a uniform value of the current shader
Summary (oneliner)
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Caniuse query
Inputs
Render (Trigger)
Uniform index (integer /Number)
X (Number)
Y (Number)
Z (Number)
W (Number)
Outputs
Next (Trigger)
Type (String)
Found (boolean Number)
Patches using SetUniformFloat_v2
Changelog
Ops.Exp.Gl.Shader.SetUniformValue renamed to Ops.Gl.Shader.SetUniformValue 2021-02-17 - pandur | |
cloned op from Ops.Gl.Shader.SetUniformValue 2022-09-07 - pandur | |
Ops.User.pandur.SetUniformValue2 renamed to Ops.Gl.Shader.SetUniformFloat_v2 2022-09-07 - pandur |