PointMaterial_v4 Op
Draw all vertices as points / circles
Summary (oneliner)
Draw all vertices as points / circles. Combine this op with pointCloudFromArray to draw point clouds with a xyz array.
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Caniuse query
Inputs
render (Trigger)
Size
PointSize (Number)
Size in Pixels (boolean /Number)
Random Size (Number)
Round (boolean /Number)
Round Antialias (boolean /Number)
Scale by Distance (boolean /Number)
Color
r (Number)
g (Number)
b (Number)
a (Number)
Vertex Colors (boolean /Number)
Texture
texture (Object)
Colorize Texture (boolean /Number)
Texture Mask (Object)
Mask Channel index (integer /Number)
Texture Colorize (Object)
Colorize Randomize (boolean /Number)
Texture Opacity (Object)
Size
Texture Point Size (Object)
Point Size Channel index (integer /Number)
Texture Point Size Mul (Number)
Map Size 0 index (integer /Number)
Flip Texture (boolean /Number)
Random Atlas (boolean /Number)
Atlas Repeat X (Number)
Outputs
trigger (Trigger)
shader (Object)
Patches using PointMaterial_v4
Changelog
Ops.User.pandur.PointtMat3 renamed to Ops.Gl.Shader.PointMaterial_v3 2020-07-21 - pandur | |
cloned op from Ops.Gl.Shader.PointMaterial_v3 2021-03-19 - pandur | |
Ops.User.pandur.PointMaterial_v4 renamed to Ops.Gl.Shader.PointMaterial_v4 2021-03-19 - pandur | |
added alpha 2021-03-19 - pandur |