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PointMaterial
Ops.Gl.Shader.PointMaterial_v4
Collections:Material  
Namespace: Ops.Gl.Shader
Draw all vertices as points / circles

summary (oneliner)

Draw all vertices as points / circles. Combine this op with pointCloudFromArray to draw point clouds with a xyz array.

doc

issues

youtube id

collections

related ops

Inputs

render (Trigger)

Size

PointSize (Number)

Size in Pixels (boolean /Number)

Random Size (Number)

Round (boolean /Number)

Round Antialias (boolean /Number)

Scale by Distance (boolean /Number)

Color

r (Number)

g (Number)

b (Number)

a (Number)

Vertex Colors (boolean /Number)

Texture

texture (Object)

Colorize Texture (boolean /Number)

Texture Mask (Object)

Mask Channel index (integer /Number)

Texture

Texture Colorize (Object)

Colorize Randomize (boolean /Number)

Texture Opacity (Object)

Size

Texture Point Size (Object)

Point Size Channel index (integer /Number)

Size

Texture Point Size Mul (Number)

Map Size 0 index (integer /Number)

Flip Texture (boolean /Number)

Outputs

trigger (Trigger)

shader (Object)

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pointmaterial_v2 example:


Credits


Changelog


Ops.User.pandur.PointtMat3 renamed to Ops.Gl.Shader.PointMaterial_v3
2020-07-21 - pandur

cloned op from Ops.Gl.Shader.PointMaterial_v3
2021-03-19 - stephan

Ops.User.stephan.PointMaterial_v4 renamed to Ops.Gl.Shader.PointMaterial_v4
2021-03-19 - stephan

added alpha
2021-03-19 - stephan

Examples using PointMaterial_v4

Public Patches using PointMaterial_v4