There is a newer version of this op!
This version will not receive any updates. It is recommended to use a newer version.
Current version: Ops.Gl.Shader.PointMaterial_v4
Draw all vertices as points / circles
summary (oneliner)
Draw all vertices as points / circles. Combine this op with pointCloudFromArray to draw point clouds with a xyz array.
doc
issues
example patch id
youtube id
caniuse query
collections
Inputs
render (Trigger)
Size
PointSize (Number)
Size in Pixels (boolean /Number)
Random Size (Number)
Round (boolean /Number)
Round Antialias (boolean /Number)
Scale by Distance (boolean /Number)
Color
r (Number)
g (Number)
b (Number)
a (Number)
Vertex Colors (boolean /Number)
Texture
texture (Object)
Colorize Texture (boolean /Number)
Texture Mask (Object)
Mask Channel index (integer /Number)
Texture
Mask Channel (String)
Texture Colorize (Object)
Colorize Randomize (boolean /Number)
Texture Opacity (Object)
Size
Texture Point Size (Object)
Point Size Channel index (integer /Number)
Size
Point Size Channel (String)
Texture Point Size Mul (Number)
Map Size 0 index (integer /Number)
Map Size 0 (String)
Flip Texture (boolean /Number)
Outputs
trigger (Trigger)
shader (Object)
Patches using PointMaterial_v3
Changelog
Ops.User.pandur.PointtMat3 renamed to Ops.Gl.Shader.PointMaterial_v3
2020-07-21 - pandur
2020-07-21 - pandur