FrontBacksideMaterial Op

FrontBacksideMaterial

visualize which faces are facing the camera


  • green is facing front
  • red is facing back

this is not directly defined by normals, but if the order of vertices is clockwise or not


Full Name
  • Ops.Gl.Shader.FrontBacksideMaterial
Visibility
  • Core Op - visible for everyone
License
  • MIT
AuthorCreated
  • Dec 15, 2017 at 12:40
githubMaintained by TeamCore Libraries
  • cgl



INPUT PORTS


render (Trigger)

OUTPUT PORTS


next (Trigger)

Changelog

Patches using FrontBacksideMaterial

  • Examples
  • Public
  • My Patches