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BasicMaterial
Ops.Gl.Shader.BasicMaterial_v2
Namespace: Ops.Gl.Shader
A material without shading

summary (oneliner)

doc

issues

youtube id

collections

related ops

Inputs

render (Trigger)

Color

r (Number)

g (Number)

b (Number)

a (Number)

Color Texture

texture (Object)

colorizeTexture (boolean Number)

Opacity

textureOpacity (Object)

Alpha Mask Source (String)

Opacity TexCoords Transform (boolean Number)

Discard Transparent Pixels (boolean Number)

Texture Transform

diffuseRepeatX (Number)

diffuseRepeatY (Number)

Tex Offset X (Number)

Tex Offset Y (Number)

billboard (boolean Number)

Outputs

trigger (Trigger)

shader (Object)

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video tutorial:

Credits


Changelog


use new switch ui element for alpha source
2019-06-19 - pandur

Examples using BasicMaterial_v2

Public Patches using BasicMaterial_v2