AttributeAsColorMaterial Op

AttributeAsColorMaterial

render mesh normals as colors



Full Name
  • Ops.Gl.Shader.AttributeAsColorMaterial
Visibility
  • Core Op - Official cables op
License
  • MIT
AuthorgithubTest Patches


INPUT PORTS


render (Trigger)
Attribute index (Number:

<i>integer</i>

)
 Position  TexCoords  TexCoords 1  Normals  Tangents  BiTangents 
Absolute (Number:

<i>boolean</i>

)

World Space (Number:

<i>boolean</i>

)

OUTPUT PORTS


trigger (Trigger)
Shader (Object)

Patches using AttributeAsColorMaterial

  • Examples
  • Public
  • My Patches

Changelog


added worldspace option user avatarpandur - 2019-08-10 21:48
added absolute number optionuser avatarpandur - 2019-08-10 21:48
Ops.Gl.Shader.ShowNormalsMaterial renamed to Ops.Gl.Shader.AttributeAsColorMaterialuser avatarpandur - 2022-12-14 09:05
added texture coordinate input toggleuser avatarpandur - 2022-12-14 16:47