RenderToTexture_v2 Op

RenderToTexture

There is a newer version of this op!


This version will not receive any updates. It is recommended to use a newer version.

Current version: Ops.Gl.RenderToTexture_v3

Render into an Image


Renders the following ops into a texture. The resulting texture can be used e.g. to post process a 3d scene.


Full Name
  • Ops.Gl.RenderToTexture_v2
Visibility
  • Core Op - visible for everyone
License
  • MIT
AuthorgithubMaintained by Team








No op example found on this server

Youtube Video Tutorial

INPUT PORTS


render (Trigger)

Size

Size index (Number: integer)
texture width (Number: integer)
texture height (Number: integer)
Auto Aspect (Number: boolean)
filter index (Number: integer)
Wrap index (Number: integer)
MSAA index (Number: integer)
Pixel Format index (Number: integer)
Depth (Number: boolean)
Clear (Number: boolean)

OUTPUT PORTS


trigger (Trigger)
texture (Object)
textureDepth (Object)

Changelog

Patches using RenderToTexture_v2

  • Examples
  • Public
  • My Patches